Post by shadowyshinobi on May 21, 2011 12:36:37 GMT -6
Ok we have decided to use a 1-10 scale for our 6 stats.
as a rule of thumb the numbers mean as follows
10 - God like ability this level would most likely require an inhumanly created blend of technology magic and mutation to be obtained.
9 - superior superhuman (upper reaches of technological capability or magical ability)
8 - superhuman or unnaturally gained (requires mutation or very cutting edge amounts of tech to be obtained magically enhanced)
7 - superior or cusp of human ability or comprehension. bordering on supernatural
6 - peak human ability or authority
5 - above average well trained and experienced
4 - about average or trained
3 - below average to average
2 - well below average
1 - pathetic and feeble ability
Strength
The measurement of an individual's ability to exert physical force with their body. It is how hard you swing, how much you can lift and how far you can jump. It is easiest measured in the ability to lift things based on weight
10 - able to lift 5 tons with ease. Godly level of might
9 - Superior superhuman strength, can lift 2 tons
8 - superhuman lift 1000 lbs
7 - superior level human strength, borderline superhuman. can lift 800 lbs.
6 - peak normal human strength, can lift up to 600 lbs
5 - superior can lift around double own body weight. 400 lbs
4 - above average 300 lbs
3 - average. Ability to lift own body weight around 200 lbs.
2 - below average. can lift about half of own body weight. 100
1 - crippled or very weak. 50 lbs
Endurance
The measure of one's ability to endure. It is synonymous with the term stamina or constitution as it measures the ability to hold your breath, take a beating, and keep running or going. the resiliency of the body and its capacity to do things for an extended amount of time as well as resist disease and infection. it is also a measure how swiftly one heals from wounds normally.
10 - Godly stamina, able to fight for days and hold their breath for an hour. Indestructible physical form
9
8
7
6
5
4 - Average endurance, able to fight for perhaps 15 minutes without tiring and hold their breath for just over a minute.
3 -
2
1 - feeble and brittle bones, easily breaks bones and very susceptible disease.
Agility
The body's ability to move. This measures flexibility, dexterity, speed and reaction time as well as flat out coordination with your physical self. The ability to aim a gun accurately, build an item with your hands (or toes perhaps), how quick you sprint, and whether or not you can land that double back handspring with a twist. It also determines just how far you can bend your body under the most extreme circumstances.
10 ungodly fast and movements are impeccable and no motion is wasted and feats are often overlooked by anyone else as they are so fast and adept.
9 inhumanly gifted with ability in dexterity and moves as little more than a blur.
8 unnaturally gifted in balance and manipulation of the physical form
7 can literally bend over backwards and disassemble an object in fractions of a time.
6 adept at manipulation of their own body and objects. olympic level athleticism
5 quicker than the average man, able to nimbly accomplish tasks
4 average dexterity able to walk run and jump normally but likely to fail at more difficult applications
3 clumsy or stiff in movement
2 crippled, very poor motor function
1 feeble, barely or completely able to move by one's self
Intelligence perhaps rename to be intellect just to be original?
Mental agility. The measure of how much your character knows and how fast they can learn. One doesn't need a high intellect to be smart though. This is primarily important amongst those who invent or cast magic as both are difficult to learn and perform if you haven't learned how. This is the measure of learned knowledge and not that of the instinctual nature. It is how much and how fast you can absorb a subject, read a book, deduce a solution, if you can pick up a new language, and understand something on the fly. It is synonymous with learning, reason, logic, and intelligence.
10 Basically omniscient
9 able to process about as well as as a super computer and learn virtually any subject in a matter of hours
8 able to think beyond the bounds of human intelligence
7 super genius, able to grasp subjects swiftly and without trouble
6 genius level intellect, authority on one or two specific subjects
5 very intelligent and quick of thought. most likely educated or naturally gifted of thought and reason
4 average intelligence
3 mentally slow but at the most literate, with a poor vocabulary and articulation
2 mentally impaired
1 animal level intelligence
Awareness perhaps should stick with wisdom? or go with intuition
A person's intuitiveness. The measure of instinct and common sense. How well your character interprets what they percieve and even what they can perceive. it is to a lesser degree a measure of willpower. This determines the degree to which one is aware of their surroundings. Where as intellect tells us how well you reason, intuition tells us how well in tune with the flow of the world and how well you can interpret sensory information and how quickly you can notice it.
10
9
8
7
6
5
4
3
2
1
Capability
This is basically the stat that governs a character's special powers be they deviation abilities, technological capabilities andd control over them , or the forces of sorcery. This determines the scale,range, and ability to control those abilities as well as the force behind them.
10 unlimited control and impeccable ability. Never fails and can do anything imaginable.
9
8
7
6
5
4
3
2
1
as a rule of thumb the numbers mean as follows
10 - God like ability this level would most likely require an inhumanly created blend of technology magic and mutation to be obtained.
9 - superior superhuman (upper reaches of technological capability or magical ability)
8 - superhuman or unnaturally gained (requires mutation or very cutting edge amounts of tech to be obtained magically enhanced)
7 - superior or cusp of human ability or comprehension. bordering on supernatural
6 - peak human ability or authority
5 - above average well trained and experienced
4 - about average or trained
3 - below average to average
2 - well below average
1 - pathetic and feeble ability
Strength
The measurement of an individual's ability to exert physical force with their body. It is how hard you swing, how much you can lift and how far you can jump. It is easiest measured in the ability to lift things based on weight
10 - able to lift 5 tons with ease. Godly level of might
9 - Superior superhuman strength, can lift 2 tons
8 - superhuman lift 1000 lbs
7 - superior level human strength, borderline superhuman. can lift 800 lbs.
6 - peak normal human strength, can lift up to 600 lbs
5 - superior can lift around double own body weight. 400 lbs
4 - above average 300 lbs
3 - average. Ability to lift own body weight around 200 lbs.
2 - below average. can lift about half of own body weight. 100
1 - crippled or very weak. 50 lbs
Endurance
The measure of one's ability to endure. It is synonymous with the term stamina or constitution as it measures the ability to hold your breath, take a beating, and keep running or going. the resiliency of the body and its capacity to do things for an extended amount of time as well as resist disease and infection. it is also a measure how swiftly one heals from wounds normally.
10 - Godly stamina, able to fight for days and hold their breath for an hour. Indestructible physical form
9
8
7
6
5
4 - Average endurance, able to fight for perhaps 15 minutes without tiring and hold their breath for just over a minute.
3 -
2
1 - feeble and brittle bones, easily breaks bones and very susceptible disease.
Agility
The body's ability to move. This measures flexibility, dexterity, speed and reaction time as well as flat out coordination with your physical self. The ability to aim a gun accurately, build an item with your hands (or toes perhaps), how quick you sprint, and whether or not you can land that double back handspring with a twist. It also determines just how far you can bend your body under the most extreme circumstances.
10 ungodly fast and movements are impeccable and no motion is wasted and feats are often overlooked by anyone else as they are so fast and adept.
9 inhumanly gifted with ability in dexterity and moves as little more than a blur.
8 unnaturally gifted in balance and manipulation of the physical form
7 can literally bend over backwards and disassemble an object in fractions of a time.
6 adept at manipulation of their own body and objects. olympic level athleticism
5 quicker than the average man, able to nimbly accomplish tasks
4 average dexterity able to walk run and jump normally but likely to fail at more difficult applications
3 clumsy or stiff in movement
2 crippled, very poor motor function
1 feeble, barely or completely able to move by one's self
Intelligence perhaps rename to be intellect just to be original?
Mental agility. The measure of how much your character knows and how fast they can learn. One doesn't need a high intellect to be smart though. This is primarily important amongst those who invent or cast magic as both are difficult to learn and perform if you haven't learned how. This is the measure of learned knowledge and not that of the instinctual nature. It is how much and how fast you can absorb a subject, read a book, deduce a solution, if you can pick up a new language, and understand something on the fly. It is synonymous with learning, reason, logic, and intelligence.
10 Basically omniscient
9 able to process about as well as as a super computer and learn virtually any subject in a matter of hours
8 able to think beyond the bounds of human intelligence
7 super genius, able to grasp subjects swiftly and without trouble
6 genius level intellect, authority on one or two specific subjects
5 very intelligent and quick of thought. most likely educated or naturally gifted of thought and reason
4 average intelligence
3 mentally slow but at the most literate, with a poor vocabulary and articulation
2 mentally impaired
1 animal level intelligence
Awareness perhaps should stick with wisdom? or go with intuition
A person's intuitiveness. The measure of instinct and common sense. How well your character interprets what they percieve and even what they can perceive. it is to a lesser degree a measure of willpower. This determines the degree to which one is aware of their surroundings. Where as intellect tells us how well you reason, intuition tells us how well in tune with the flow of the world and how well you can interpret sensory information and how quickly you can notice it.
10
9
8
7
6
5
4
3
2
1
Capability
This is basically the stat that governs a character's special powers be they deviation abilities, technological capabilities andd control over them , or the forces of sorcery. This determines the scale,range, and ability to control those abilities as well as the force behind them.
10 unlimited control and impeccable ability. Never fails and can do anything imaginable.
9
8
7
6
5
4
3
2
1